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Warhammer 40k Tournament

Warhammer 40k Tournament

Cannot be sold internationally. Available Saturday, September 30 2023
Singles, 15 left
  • Description



    2000 Point Matched Play

    Spots must be paid for with in 48 hours if purchased on the website or they are deleted.
    Lists must be submitted a week in advance either in person or on best coast pairings



    Mugu Games

    5233 Evergreen Way

    Everett WA 98203


    Date and Time: Aug 26th, Doors open at 10am, games start at 11am!

    Entry Fee: $20

    Army List Guidelines: Leviathan 10th ed strike force army lists.

    Secondaries are fixed or tactical.

    Painted points are in use.


    The event will consist of three 2 hour and 45 min rounds with a 1 hour lunch break after the first and a 15 min break after the 2nd. Doors open at 10am, first round starts at 11.



    Will follow the matched play guidelines out of the main rule book with the additions of the first floor of all ruins will be line of sight blocking regardless if they are physically blocking or not, some ruins will additonally be 2nd floor blocking, 1 in each DZ and 2 in the middle of the board, and the area base on each ruin will be ignored / modified as part of the terrain. All the terrain for each table will be preset by the TO before the event starts.

    Rules issues will be dealt with swiftly by a roaming judge. We use a hierarchy for determining rules issues as follows:

    1. Main Rule Book

    2. FAQs and Erratas

    3. Head TO has the final say


    Prizes support is as follows.



    Best painted


    Comp and Sports

    There will be no comp scores at this event. If you are a general bad sportsman, you will be talked to. IF you continue, then you may be asked to leave. We play nice here.


    "Modeling and Painting

    All models are expected to be WYSIWYG to a reasonable standard. Exceptions will be made for themed units or armies.

    When using detachments in your army that contain models with different <Bracket> Faction Keywords, then they must be easily distinguished from other, similar faction models.

    Using a proxy for a model violates our policy.

    Using a reasonable substitute to “Counts As” another model, does not violate our policy.

    If in doubt, send a picture in of a model to your TO in advance to ask if it is acceptable."

    Bottom line. Make sure everything is WYSIWYG (What You See Is What You Get) If the model has a flamer that is what weapon in needs to be in your army list - Counts as/Proxy Weapons are difficult for your opponents to keep straight. If you have significant conversions for your army and are not sure about them being allowed in the ITC format games just shoot me a PM with pics of the army and we can talk.

    All models are expected to be WYSIWYG as much as is reasonable. Proxies are not permitted. Counts As armies with counts as allies will only be permitted if they represent a clearly concerted effort to build a unique army around an obvious theme. For example, an Adeptus Mechanicus army using extensive kit bashing and conversions will be fine. If you go this route, YOU ARE REQUIRED TO HAVE A HANDOUT TO SHOW YOUR OPPONENT THAT SHOWS WHAT EACH UNIT IN YOUR ARMY IS ALONG WITH ITS STATS AND PERTINENT RULES! You must also present this to them prior to the game so that they have time to understand what they are playing against. There will be no exceptions to this.


    If your army uses only a single Codex but if for example you have Crimson Fists models using the Blood Angels Codex, or Chaos models using the Space Wolves Codex, that is acceptable. Allies for this type of army however, MUST be represented by their actual models. This is to avoid confusion. No exceptions.

    If you are using converted or scratch built models, this is acceptable so long as your model is as close to the represented model as possible in terms of equipment, size and shape. We will not be lenient with this.

    If you have any questions about your army, ask us prior to the event so that we can let you know if what you have will be acceptable or not.

    Modeling for Advantage

    There is a fine line between creative freedom and modeling for advantage. We do not wish to stifle anyone’s creativity, but in the end, this is a game that relies heavily upon the physical characteristics of the models being used.

    Modeling for advantage will be handled on a case by case basis. To resolve a possible abusive situation, follow these steps:

    1. Ask the player to play the model as if it were a GW standard, modern version.

    2. Call a judge to ask for a judgment.

    3. Possibly substitute the model with an appropriate replacement.

    Examples of what we consider modeling for advantage:

    1. Using out of date and inappropriately sized models such as the rogue trader era Eldar Avatar (which currently is a large, monstrous creature model but back then, was the size of a Space Marine, which would now grant huge advantages due to being so much smaller) or Gorka Morka Trukks (which are less than half the size of modern versions). If an army is made predominantly of Rogue Trader era minis (or any era) and is clearly going for a theme, then exceptions will be made. If it appears to a judge that the player is in fact modeling for advantage, then action will be taken.

    2. Increasing or decreasing the size of models to gain an advantage in gaining or granting cover. Custom Battle Wagons often fall into this category.

    3. Altering a model to increase the range of a model or to benefit your LOS.

    What to Bring

    Your Army


    Tape Measure, Dice, Game Aids, etc.

    6 Objective Markers on 40mm bases

    2 Typed Copies of your army list.

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  • 5233 Evergreen Way
    Everett, WA 98203
  • 425-322-4826
  • contact@mugugames.com
  • Monday 10am-8pm Tuesday 10am-8pm Wednesday 10am-8pm Thursday 10am-8pm Friday 10am-10pm Saturday 11am-8pm Sunday 12pm-8pm
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