Pathfinder Adventure Path #27: What Lies in Dust (Council of Thieves 3 of 6)
In Westcrown, darkness brings fear and death, the night haunted by the spawn of a terrible curse. Striving to free the city from its decades-old blight, the PCs must reveal a long-buried secret and a treasure locked away for ages. Their journey will set them against the scum of Westcrowns underworld, denizens of the haunted night, and the very forces of Hell itself, all in an attempt to rekindle the memories of long-dead spirits with stories still to tell. Yet what those souls reveal might prove even deadlier than the citys midnight curse. This volume of Pathfinder Adventure Path includes: What Lies in Dust, a Pathfinder RPG adventure for 5th-level characters, by Michael Kortes, Revelations on and rules for joining Golarions most feared law bringers, the infamous Hellknights, by F. Wesley Schneider, Diverse and exotic treasures recovered from across Golarion by the Pathfinder Society, by Craig Shackleton, The unfortunate return of Radovans gangster past in the latest chapter of the Pathfinders Journal by Dave Gross, Seven new monsters by David Eitelbach, F. Wesley Schneider, and Hank Woon. A Pathfinder Roleplaying Game adventure for characters of 5th to 7th level. The Council of Thieves Adventure Path is the first to take full advantage of the new Pathfinder Roleplaying Game rules, and works with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.
Author: Michael Kortes
Page Count: 96
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